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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/struct-test-116.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
struct Foo {
float x;
float f;
};
task void f_fi(uniform float RET[], uniform float aFOO[], uniform int bFOO[]) {
float a = aFOO[programIndex];
int b = bFOO[programIndex];
varying Foo myFoo = { a, b };
RET[programIndex] = myFoo.x + myFoo.f;
}
task void result(uniform float RET[]) {
RET[programIndex] = 3 + 3 * programIndex;
}