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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/struct-test-113.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
struct Foo {
int i;
float f;
};
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
varying Foo myFoo;
myFoo.f = a;
RET[programIndex] = myFoo.f + a;
}
task void result(uniform float RET[]) {
RET[programIndex] = 2 + 2*programIndex;
}