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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/struct-forward-decl.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
struct Foo;
void bing(varying Foo * uniform);
struct Foo {
float f;
int i;
};
void bar(varying Foo * uniform f) {
bing(f);
}
task void f_f(uniform float RET[], uniform float aFOO[]) {
Foo f;
f.f = aFOO[programIndex];
f.i = programIndex;
bar(&f);
RET[programIndex] = f.f;
}
void bing(varying Foo * uniform f) {
f->f *= 2;
}
task void result(uniform float RET[]) {
RET[programIndex] = 2 + 2*programIndex;
}