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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/static-array-init-1.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
static uniform float foo[4] = { 1, 2, 3, 4 };
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
RET[programIndex] = foo[b-3];
}
task void result(uniform float RET[]) {
RET[programIndex] = 3;
}