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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/short-circuit-8.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
uniform int * uniform ptr;
uniform bool crash() {
return *ptr > 0;
}
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
float a0 = aFOO[0], a1 = aFOO[1];
if (a0 > a1 && crash())
RET[programIndex] = 0;
else
RET[programIndex] = 1;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1;
}