Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/reduce-add-float16-2.ispc
2025-05-18 13:04:45 +08:00

18 lines
462 B
Plaintext

#include "../test_static.isph"
// rule: skip on arch=x86
// rule: skip on arch=x86-64
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float v = aFOO[programIndex];
uniform float m;
int iv = (int)v;
m = reduce_add((float16)iv);
RET[programIndex] = m;
}
task void result(uniform float RET[]) {
uniform int x = 0;
for (uniform int i = 1; i <= programCount; ++i)
x += i;
RET[programIndex] = x;
}