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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/ptr-r-erence-assignment.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
void foo(varying float * uniform x, float y) {
*x = y;
}
task void f_fu(uniform float ret[], uniform float a[], uniform float b) {
float aa = a[programIndex], bb = b;
foo(&aa, bb);
ret[programIndex] = aa;
}
task void result(uniform float r[]) {
r[programIndex] = 5;
}