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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/ptr-int-1.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
uniform int a = 1;
uniform int * uniform b = &a;
uintptr_t pi = (uintptr_t)b;
RET[programIndex] = *((uniform int * varying)pi);
}
task void result(uniform float RET[]) {
RET[programIndex] = 1;
}