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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/ptr-9.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
void inc(varying int * uniform v) {
++*v;
}
task void f_f(uniform float RET[], uniform float aFOO[]) {
int a = aFOO[programIndex];
varying int * uniform b = &a;
void * uniform vp = b;
varying int * uniform c = (varying int * uniform)vp;
RET[programIndex] = *c;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1+programIndex;
}