Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/ptr-6.ispc
2025-05-18 13:04:45 +08:00

10 lines
260 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
uniform float * uniform ap = &aFOO[0];
RET[programIndex] = ap[programIndex];
}
task void result(uniform float RET[]) {
RET[programIndex] = 1+programIndex;
}