Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/ptr-14.ispc
2025-05-18 13:04:45 +08:00

14 lines
400 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
varying float * uniform pa = &a;
varying int * uniform pb = (varying int *)pa;
varying float *uniform pc = (varying float *)pb;
*pc = programIndex;
RET[programIndex] = *pc;
}
task void result(uniform float RET[]) {
RET[programIndex] = programIndex;
}