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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/packed-load-64-2.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
uniform int64 a[programCount];
a[programIndex] = aFOO[programIndex];
int64 aa = 15;
if (programIndex < 2)
packed_load_active(a, &aa);
RET[programIndex] = aa;
}
task void result(uniform float RET[]) {
RET[programIndex] = 15;
RET[0] = 1;
RET[1] = 2;
}