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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/nested-structs-2.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
struct Foo {
float f[129];
};
struct Bar {
uniform Foo foo[6];
};
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform Bar bar;
for (uniform int i = 0; i < 6; ++i)
for (uniform int j = 0; j < 129; ++j)
bar.foo[i].f[j] = 2.+b-5;
#pragma ignore warning(perf)
bar.foo[5].f[a] = a;
#pragma ignore warning(perf)
RET[programIndex] = bar.foo[b].f[a];
}
task void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }