Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/memset-uniform.ispc
2025-05-18 13:04:45 +08:00

17 lines
401 B
Plaintext

#include "../test_static.isph"
// rule: skip on arch=xe64
task void f_f(uniform float RET[], uniform float aFOO[]) {
int32 * uniform buf = uniform new int32[1024];
buf[0] = 0;
memset(buf+1, 0x7f, 1024*sizeof(uniform int32));
int v = buf[programIndex];
RET[programIndex] = (v == 0x7f7f7f7f);
}
task void result(uniform float RET[]) {
RET[programIndex] = 1;
RET[0] = 0;
}