Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/local-atomics-8.ispc
2025-05-18 13:04:45 +08:00

15 lines
363 B
Plaintext

#include "../test_static.isph"
uniform int32 s = 0;
task void f_f(uniform float RET[], uniform float aFOO[]) {
int32 a = aFOO[programIndex];
int32 b = 0;
if (programIndex & 1)
b = atomic_max_local(&s, a);
RET[programIndex] = s;
}
task void result(uniform float RET[]) {
RET[programIndex] = (programCount == 1) ? 0 : programCount;
}