Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/local-atomics-3.ispc
2025-05-18 13:04:45 +08:00

14 lines
349 B
Plaintext

#include "../test_static.isph"
uniform int32 s = 0xff;
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
int32 bits = 0xfff0;
float b = atomic_xor_local(&s, bits);
RET[programIndex] = s;
}
task void result(uniform float RET[]) {
RET[programIndex] = (programCount & 1) ? 0xff0f : 0xff;
}