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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/half-2.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_v(uniform float RET[]) {
float sum = 0;
int errors = 0;
// We should match up except for the denorms (0->1023) and the inf/nan
// ranges.
for (uniform int i = 1024; i < 32768-1024; ++i) {
unsigned int16 h = i;
float f = half_to_float_fast(i);
h = float_to_half_fast(f);
if (i != h)
++errors;
}
for (uniform int i = 32768+1024; i < 65536-1024; ++i) {
unsigned int16 h = i;
float f = half_to_float_fast(i);
h = float_to_half_fast(f);
if (i != h)
++errors;
}
RET[programIndex] = errors;
}
task void result(uniform float RET[]) {
RET[programIndex] = 0;
}