Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/gs-improve-multidim.ispc
2025-05-18 13:04:45 +08:00

14 lines
414 B
Plaintext

#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform float udx[18][18];
for (uniform int i = 0; i < 18; ++i)
for (uniform int j = 0; j < 18; ++j)
udx[i][j] = 100*i+j;
int x = 1;
RET[programIndex] = udx[x][x];
}
task void result(uniform float RET[]) { RET[programIndex] = 101; }