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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/func-overload-refs.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
float foo(float &a) { return 1; }
float foo(const float &a) { return 2; }
task void f_f(uniform float RET[], uniform float aFOO[]) {
float x = 0;
RET[programIndex] = foo(x);
}
task void result(uniform float RET[]) {
RET[programIndex] = 1;
}