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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/enum-4.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
enum Foo {
ZERO,
ONE,
TWO,
TEN = 10,
ELEVEN
};
enum Bar {
FIFTY = 50,
THOUSAND = 1000
};
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
Foo foo = (Foo)((a == 1.) ? ELEVEN : FIFTY);
RET[programIndex] = (int)foo;
}
task void result(uniform float RET[]) {
RET[programIndex] = 50;
RET[0] = 11;
}