Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/entry-mask-do.ispc
2025-05-18 13:04:45 +08:00

29 lines
583 B
Plaintext

#include "../test_static.isph"
int * uniform ptr = NULL;
int func(int v) {
int ret;
// print("%\n", v);
do {
if (v == 0) {
ret = 1;
break;
}
*ptr = 1;
} while(true);
return ret;
}
task void f_f(uniform float RET[], uniform float aFOO[]) {
int count = 10;
if (programIndex & 1)
count = 0x7ffffff;
RET[programIndex] = 0;
if (!(programIndex & 1))
RET[programIndex] = func(programIndex & 1);
}
task void result(uniform float RET[]) {
RET[programIndex] = !(programIndex & 1);
}