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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/clock.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
// issue #1783 for ARM support.
// rule: skip on arch=arm
// rule: skip on arch=aarch64
// on wasm, this test fails but is expected (issue #1750)
// rule: skip on arch=wasm32
// rule: skip on arch=wasm64
float x;
task void f_f(uniform float RET[], uniform float aFOO[]) {
unsigned uniform int64 a = clock();
x = pow(sqrt(aFOO[programIndex]), 5.5);
unsigned uniform int64 b = clock();
RET[programIndex] = (b - a) > 0 ? 1 : 0;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1;
}