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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/cfor-c-test-71.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
#pragma ignore warning(perf)
float a = aFOO[programIndex&0x3];
float i, r = a;
if (a >= 4)
{ RET[programIndex] = 0; return; }
else {
cfor (i = 0; i < a; ++i) {
if (r == b)
r += 10;
++r;
if (r == 2) break;
}
}
RET[programIndex] = r;
}
task void result(uniform float RET[]) {
uniform float ret[4] = { 2,4,16,0 };
#pragma ignore warning(perf)
RET[programIndex] = ret[programIndex & 0x3];
}