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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/cfor-c-test-70.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
#pragma ignore warning(perf)
float a = aFOO[programIndex&0x3];
float i, j;
if (a >= 4)
a = 0;
else {
cfor (i = 0; i < b; ++i) {
if (a == b)
a += 10;
++a;
if (a == 2) break;
}
}
RET[programIndex] = a;
}
task void result(uniform float RET[]) {
uniform float ret[4] = { 2,17,18,0 };
#pragma ignore warning(perf)
RET[programIndex] = ret[programIndex & 0x3];
}