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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/c-test-134.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
float i, j;
for (i = 0; i < b; ++i) {
cif (a == 1.) break;
for (j = 0; j < b; ++j) {
if (a == 3.) break;
++a;
}
}
RET[programIndex] = a;
}
task void result(uniform float RET[]) {
RET[programIndex] = 26+programIndex;
RET[0] = 1;
RET[1] = RET[2] = 3;
}