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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/c-for-unif-test-vary-break.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform int x;
float aa = a;
for (x = 0; x < 99999; ++x) {
if (x == a) break;
++aa;
}
RET[programIndex] = aa;
}
task void result(uniform float RET[]) { RET[programIndex] = 2+2*programIndex; }