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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/avg-up-uint16.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float bf) {
#pragma ignore warning(perf)
unsigned int16 a = aFOO[programIndex];
unsigned int16 b = bf;
#pragma ignore warning(perf)
RET[programIndex] = avg_up(a, b);
}
task void result(uniform float RET[]) {
RET[programIndex] = ((int)programIndex + 1 + 5 + 1) / 2;
}