Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/atomics-varyingptr-3.ispc
2025-05-18 13:04:45 +08:00

18 lines
469 B
Plaintext

#include "../test_static.isph"
uniform unsigned int32 s[programCount];
task void f_f(uniform float RET[], uniform float aFOO[]) {
for (uniform int i = 0; i < programCount; ++i)
s[i] = 1234;
float a = aFOO[programIndex];
float b = 0;
float delta = 1;
#pragma ignore warning(perf)
a = atomic_max_global(&s[programIndex], programIndex);
RET[programIndex] = a;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1234;
}