Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/array-multidim-gather.ispc
2025-05-18 13:04:45 +08:00

20 lines
489 B
Plaintext

#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform float x[4][3];
uniform int i, j;
for (i = 0; i < 4; ++i)
for (j = 0; j < 3; ++j)
x[i][j] = 3*i+j;
a = clamp(a-2., 0., 2.);
#pragma ignore warning(perf)
RET[programIndex] = x[a][a];
}
task void result(uniform float RET[]) {
RET[programIndex] = 8;
RET[0] = RET[1] = 0;
RET[2] = 4;
}