Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/any-false.ispc
2025-05-18 13:04:45 +08:00

19 lines
355 B
Plaintext

#include "../test_static.isph"
task void f_v(uniform float RET[]) {
int errs = 0;
if (programIndex > 2) {
// if any() doesn't return 'false', we have an error.
if (any(programIndex <= 2)) {
++errs;
}
}
RET[programIndex] = errs;
}
task void result(uniform float RET[]) {
RET[programIndex] = 0;
}