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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/1331-enumToVec.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
enum Enum111{
One,
Two,
Three,
Four
};
// For this to work, an enum->vector type-casting need to happen.
int func(int<5> x) {
int ret = 0;
if(x[0] == Three)
ret = 7;
return ret;
}
task void f_v(uniform float RET[]) {
uniform Enum111 enum_ = Three;
int rval = func(enum_);
RET[programIndex] = rval;
}
task void result(uniform float RET[]) {
RET[programIndex] = 7;
}