14 lines
416 B
Plaintext
14 lines
416 B
Plaintext
#include "../test_static.isph"
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// rule: skip on arch=x86
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// rule: skip on arch=x86-64
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task void f_f(uniform float RET[], uniform float aFOO[]) {
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uniform float16 f = aFOO[programCount]/4;
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uniform float16 calc = sqrt(f) * sqrt(f) - aFOO[programCount]/4;
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if (calc < 0.0f16) calc = -calc;
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RET[programIndex] = (calc < 1e-2) ? 1 : 0;
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}
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task void result(uniform float RET[]) {
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RET[programIndex] = 1;
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}
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