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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.21.0/tests/test-94.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform float x[3][5] = { { 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 },
{ 10, 11, 12, 13, 14 } };
RET[programIndex] = a * x[1][b-4];
}
task void result(uniform float RET[]) {
RET[programIndex] = 6 * (1+programIndex);
}