Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.21.0/tests/test-146.ispc
2025-05-18 13:04:45 +08:00

10 lines
249 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
RET[programIndex] = ceil(-a+1e-5);
}
task void result(uniform float RET[]) {
RET[programIndex] = -programIndex;
}