Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.21.0/tests/switch-15.ispc
2025-05-18 13:04:45 +08:00

22 lines
476 B
Plaintext

#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
int a = aFOO[programIndex];
int res = 0;
if (programIndex & 1) {
switch (b) {
case 5:
res = 1;
break;
default:
res = 2;
break;
}
}
RET[programIndex] = res;
}
task void result(uniform float RET[]) {
RET[programIndex] = programIndex & 1;
}