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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.21.0/tests/min-uint-2.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_f(uniform float r[], uniform float a[]) {
#pragma ignore warning(perf)
unsigned int i = (unsigned int)a[programIndex];
#pragma ignore warning(perf)
r[programIndex] = min((unsigned int)200, i);
}
task void result(uniform float r[]) {
r[programIndex] = 1+programIndex;
}