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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.21.0/tests/gs-improve-multidim-1.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform float udx[2][programCount+5];
for (uniform int i = 0; i < 2; ++i)
for (uniform int j = 0; j < programCount+5; ++j)
udx[i][j] = 100*i+j;
int x = 1;
RET[programIndex] = udx[x][programIndex+1];
}
task void result(uniform float RET[]) {
RET[programIndex] = 101+programIndex;
}