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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.19.0/tests/test-27.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_v(uniform float RET[]) { if (true) { RET[programIndex] = (5%3) * (4./8.) + 2.14159; } else RET[programIndex] = 1.; }
task void result(uniform float RET[]) {
RET[programIndex] = 3.141590;
}