Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.19.0/tests/test-140.ispc
2025-05-18 13:04:45 +08:00

21 lines
511 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
#pragma ignore warning(perf)
float a = aFOO[programIndex&3];
RET[programIndex] = log(a);
}
task void result(uniform float RET[]) {
for (int i = 0; i < programCount; i += 4)
{
#pragma ignore warning
RET[i+0] = 0x0.0p+0;
#pragma ignore warning
RET[i+1] = 0x1.62e43p-1;
#pragma ignore warning
RET[i+2] = 0x1.193ea8p+0;
#pragma ignore warning
RET[i+3] = 0x1.62e43p+0;
}
}