Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.19.0/tests/kilo-mega-giga-1.ispc
2025-05-18 13:04:45 +08:00

11 lines
258 B
Plaintext

#include "../test_static.isph"
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
a *= 1k;
RET[programIndex] = a;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1024*(programIndex+1);
}