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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.19.0/tests/int16-wrap.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float bb) {
#pragma ignore warning(perf)
unsigned int16 a = aFOO[programIndex], b = bb;
#pragma ignore warning(perf)
RET[programIndex] = ((unsigned int16)4000*a)+b;
}
task void result(uniform float RET[]) {
RET[programIndex] = (((4000*(programIndex+1))&0xffff)+5)&0xffff;
}