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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.19.0/tests/half-3.ispc
2025-05-18 13:04:45 +08:00

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#include "../test_static.isph"
task void f_v(uniform float RET[]) {
int errors = 0;
foreach (i = 0 ... 65535) {
unsigned int16 h = i;
float f = half_to_float(i);
h = float_to_half(f);
int mismatches = (!isnan(f) && i != h);
errors += reduce_add(mismatches);
}
RET[programIndex] = errors;
}
task void result(uniform float RET[]) {
RET[programIndex] = 0;
}