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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.16.1/tests/shuffle2-5.ispc
2025-05-18 13:04:45 +08:00

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// rule: skip on cpu=TGLLP
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
double aa = aFOO[programIndex];
double bb = aa + programCount;
double shuf = shuffle(aa, bb, 2*programIndex);
RET[programIndex] = shuf;
}
export void result(uniform float RET[]) {
RET[programIndex] = 1 + 2*programIndex;
}