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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.16.1/tests/popcnt-3.ispc
2025-05-18 13:04:45 +08:00

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export void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
RET[programIndex] = popcnt(a < 3);
}
export void result(uniform float RET[]) { RET[programIndex] = (programCount == 1) ? 1 : 2; }