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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.16.1/tests/array-gather-vary.ispc
2025-05-18 13:04:45 +08:00

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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
float x[programCount+10];
uniform int i;
for (i = 0; i < programCount+10; ++i)
x[i] = a+b;
#pragma ignore warning(perf)
RET[programIndex] = x[a];
}
export void result(uniform float RET[]) {
RET[programIndex] = 6 + programIndex;
}