Files
UnrealEngine/Engine/Source/ThirdParty/Imath/Imath-3.1.12/website/examples/Sphere3.cpp
2025-05-18 13:04:45 +08:00

22 lines
510 B
C++

#include <Imath/ImathSphere.h>
#include <cassert>
void
sphere3_example()
{
Imath::V3f center (1.0f, 1.0f, 1.0f);
float radius = 2.0f;
Imath::Sphere3f s (center, radius);
assert (s.center == center);
assert (s.radius == radius);
Imath::Line3f line (Imath::V3f (0.0f, 0.0f, 0.0f),
Imath::V3f (1.0f, 1.0f, 1.0f));
Imath::V3f v;
assert (s.intersect (line, v));
assert (v.equalWithAbsError (Imath::V3f(2.1547f, 2.1547f, 2.1547f), 1e-6f));
}