Files
UnrealEngine/Engine/Source/ThirdParty/GoogleOboe/Public/oboe/Oboe.h
2025-05-18 13:04:45 +08:00

59 lines
1.5 KiB
C

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOE_OBOE_H
#define OBOE_OBOE_H
/**
* \mainpage API reference
*
* All documentation is found in the <a href="namespaceoboe.html">oboe namespace section</a>
*
*/
#include "oboe/Definitions.h"
#include "oboe/ResultWithValue.h"
#include "oboe/LatencyTuner.h"
#include "oboe/AudioStream.h"
#include "oboe/AudioStreamBase.h"
#include "oboe/AudioStreamBuilder.h"
#include "oboe/Utilities.h"
#include "oboe/Version.h"
#include "oboe/StabilizedCallback.h"
// cross-platform fixups:
#ifndef __ANDROID_API_M__
#define __ANDROID_API_M__ 23
#endif
#ifndef __ANDROID_API_L__
#define __ANDROID_API_L__ 21
#endif
#ifndef __ANDROID_API_N__
#define __ANDROID_API_N__ 24
#endif
#ifndef __ANDROID_API_N_MR1__
#define __ANDROID_API_N_MR1__ 25
#endif
#ifndef SL_ANDROID_KEY_PERFORMANCE_MODE
#define SL_ANDROID_KEY_PERFORMANCE_MODE ((const SLchar*) "androidPerformanceMode")
#endif
#endif //OBOE_OBOE_H