Files
UnrealEngine/Engine/Source/ThirdParty/GoogleOboe/Oboe.tps
2025-05-18 13:04:45 +08:00

13 lines
677 B
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Oboe</Name>
<Location>//UE4/Dev-Online/Engine/Source/ThirdParty/GoogleOboe</Location>
<Function>Oboe is an open source compatibility wrapper that Google provides to abstract their two disparate backend solutions: OpenSLES and AAudio.</Function>
<Eula>N/A</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/Oboe_License.txt</LicenseFolder>
</TpsData>