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UnrealEngine/Engine/Source/ThirdParty/GoogleGameSDK/GoogleGameSDK.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Google Game SDK</Name>
<Location>//UE4/Main/Engine/Source/ThirdParty/GoogleGameSDK</Location>
<Function>Used to set vsync rate on Android devices. C++ source code linked to a static library included in Android builds.</Function>
<Eula>http://www.apache.org/licenses/LICENSE-2.0</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>\UE4\Engine\Source\ThirdParty\Licenses\GooglegameSDK_License.txt</LicenseFolder>
</TpsData>