26 lines
795 B
C#
26 lines
795 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
using System;
|
|
using System.IO;
|
|
using UnrealBuildTool;
|
|
|
|
public class DNxUncompressed : ModuleRules
|
|
{
|
|
public DNxUncompressed(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
Type = ModuleType.External;
|
|
|
|
if (Target.Platform == UnrealTargetPlatform.Win64)
|
|
{
|
|
string IncPath = Path.Combine(ModuleDirectory, "include");
|
|
PublicSystemIncludePaths.Add(IncPath);
|
|
|
|
string LibPath = Path.Combine(ModuleDirectory, "lib64");
|
|
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "DNxUncompressedSDK.lib"));
|
|
|
|
string DllFileName = "DNxUncompressedSDK.dll";
|
|
PublicDelayLoadDLLs.Add(DllFileName);
|
|
RuntimeDependencies.Add("$(TargetOutputDir)/" + DllFileName, Path.Combine(LibPath, DllFileName));
|
|
}
|
|
}
|
|
}
|